




Product CGI for NEVA — exterior zipscreen blinds rendered in architectural context, where the quality of the fabric and the precision of the mechanism become the image.
3D artist & visual director.





Product CGI for NEVA — exterior zipscreen blinds rendered in architectural context, where the quality of the fabric and the precision of the mechanism become the image.





A full CGI campaign for Pantene Pro-V Miracle — hero shots built on motion, fluid dynamics, and surfaces that feel like they're still moving.
R&D in collaboration with Zunc Studio for L'Oréal — exploratory beauty CGI built around gloss, skin, and the quiet geometry of a product that never quite made it to production.
Automotive CGI for Punctum Images — muscle and shadow held in a single frame, where dramatic light carves the body like a threat.
Automotive CGI for Punctum Images — clean volume and controlled light, the Kodiaq rendered terrain, atmosphere, and light assembled from scratch, the Kodiaq Sportline placed at the centre of a world that never existed.
Automotive CGI for Punctum Images — sport and restraint in quiet tension, a sedan rendered with the confidence the velodrome doesn't exist. Every plank, every curve, every shadow was built before the car arrived.








Personal work with no brief and no client — materials tested past the point of realism, forms with no commercial purpose, renders that exist only to sharpen the eye.